TEX2ATL
A downloadable tool for Windows
Buy Now$4.99 USD or more
About
Drag in a pile of textures (or a whole folder) and it bin-packs them into a tight power-of-two atlas, then exports the sheet plus coordinate data for your engine.
Key features
- MaxRects packing — automatic best-fit sizing for high occupancy and minimal wasted space.
- Auto-split — spills into multiple sheets when everything won't fit.
- Edge extrude / gutter — kills texture bleeding at atlas seams.
- Metadata for every pipeline — generic JSON (pixel + normalized UVs for 3D UV-remapping), Unity & Unreal (TexturePacker JSON), and Godot (.tres AtlasTexture).
- Live preview — pan and zoom, hover to inspect any sprite's name and dimensions.
- Broad format support — PNG, JPG, WebP, and TGA, with recursive folder import.
How it works
Drop textures, pick a metadata format, and export the atlas plus data file.
| Published | 2 hours ago |
| Status | Released |
| Category | Tool |
| Platforms | Windows |
| Author | Grey Sky Interactive |
| Tags | atlas, packer, program, PSX (PlayStation), Textures, tool |
| AI Disclosure | AI Assisted, Code |
Purchase
Buy Now$4.99 USD or more
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
TEX2ATL-1.0.0.zip 99 MB


