A downloadable tool for Windows

Buy Now$4.99 USD or more

About

Drag in a pile of textures (or a whole folder) and it bin-packs them into a tight power-of-two atlas, then exports the sheet plus coordinate data for your engine.

Key features

  • MaxRects packing — automatic best-fit sizing for high occupancy and minimal wasted space.
  • Auto-split — spills into multiple sheets when everything won't fit.
  • Edge extrude / gutter — kills texture bleeding at atlas seams.
  • Metadata for every pipeline — generic JSON (pixel + normalized UVs for 3D UV-remapping), Unity & Unreal (TexturePacker JSON), and Godot (.tres AtlasTexture).
  • Live preview — pan and zoom, hover to inspect any sprite's name and dimensions.
  • Broad format support — PNG, JPG, WebP, and TGA, with recursive folder import.

How it works

Drop textures, pick a metadata format, and export the atlas plus data file.

Published 2 hours ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorGrey Sky Interactive
Tagsatlas, packer, program, PSX (PlayStation), Textures, tool
AI DisclosureAI Assisted, Code

Purchase

Buy Now$4.99 USD or more

In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

TEX2ATL-1.0.0.zip 99 MB